Thursday, 5 January 2012

Dota-Allstars 6.73 Complete Changelogs


Heroes

- Added Tresdin the Legion Commander



- Added Rizzrak the Goblin Shredder

- Added Xin the Ember Spirit

- Added Dragonus the Skywrath Mage



Alchemist

- Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15

- Goblin's Greed bonus gold limit increased from 18 to 26



Anti-Mage

- Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45

- Armor reduced by 1



Axe

- Aghanim's Culling Blade cooldown from 10 to 6

- Base Int from 14 to 18

- Base HP regeneration from 1.25 to 2
- Battle Hunger gives Axe a 4% bonus movement speed per target it affects
- Berserker's Call cooldown from 14 to 10
- Counter Helix damage increased from 100/125/150/175 to 100/130/160/190
- Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5
- If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).



Bane Elemental

- Movement speed increased from 305 to 315

- Base Str/Agi/Int increased from 18/18/18 to 22/22/22



Blood Seeker

- Thirst no longer partially reveals invisible heroes below 40% health

- Thirst now fully reveals invisible heroes below 20% health

- Rupture duration improved from 5/7/9 to 7/8/9
- Rupture cooldown now scales from 70 to 70/60/50



Bone Fletcher

- Searing Arrows no longer has a cooldown at level 1

- Strafe Attack Speed bonus increased from 90 to 110

- Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%



Bounty Hunter

- Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250



Bristleback

- Cast point decreased from 0.5 to 0.4

- Attack point reduced

- Turn Rate Increased (makes him turn faster)



Centaur Warchief

- Double Edge cooldown decreased from 10 to 8



Dark Seer

- Ion Shell duration increased from 15 to 20

- Ion Shell AoE from increased 225 to 250

- Ion Shell cooldown increased from 7 to 10
- Ion Shell damage increased from 30/45/60/75 to 30/50/70/90
- Wall of Replica illusions are now semi-transparent to enemy players



Dirge

- Flesh Golem cooldown decreased from 90 to 75

- Decay cooldown decreased from 11/9/7/5 to 10/8/6/4



Doom Bringer

- Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16



Dragon Knight

- While in Dragon form Dragon Tail's cast range increased from 150 to 400



Drow Ranger

- Base Agility increased by 4



Enchantress

- Enchantress movement speed from 305 to 310



Eredar

- Model changed to the Archimonde model



Furion

- Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60



Gyrocopter

- Armor increased by 2



Jakiro

- Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9

- Macropyre duration increased from 5 to 7 seconds



Juggernaut

- Omnislash random damage improved from 150-250 to 175-250

- Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)



Keeper of the Light

- Blinding Light cooldown decreased from 20 to 20/16/12

- Recall cooldown decreased from 40 to 15 seconds



Kunkka

- Strength growth increased from 2.7 to 3.0

- Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8

- Tidebringer cleave AoE improved from 380/420/460/500 to 500
Torrent slow increased from 30 to 35%
- X Marks The Spot cooldown decreased from 30 to 20 seconds



Krobelus

- Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%



Lanaya

- Refraction instances increased from 2/3/4/5 to 3/4/5/6



Leoric

- Reincarnation slow duration increased from 3 to 4 seconds

- Reincarnation cooldown decreased from 300/220/140 to 260/160/60



Leshrac

- Movement speed increased from 310 to 315

- Pulse Nova AoE increased from 400 to 450



Lina Inverse

- Base intelligence increased by 3

- Dragon Slave travel distance increased by 100

- Dragon Slave final AoE increased from 125 to 150



Lion

- Mana Drain level 4 increased from 100 to 120 per second

- Mana Drain now drains at 0.25 second intervals instead of 1 second (596884)



Lord of Avernus

- Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage

- Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8

- Aphotic Shield cast range increased from 450 to 500



Luna

- Base damage increased by 5



Magnataur

- Skewer cooldown decreased from 35 to 30

- Empower duration increased from 30 to 40 seconds



Medusa

- Toggle cooldown on mana shield removed

- Stone Gaze rebalanced



- No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always

- Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds.

- Units affected by the Stone Gaze cannot get reaffected during the application period

- Illusion & Summoned unit damage from 600/800/1000 to 500/1000/1500
- Manacost from 100/50/0 to 200/100/0
- Cooldown from 100 to 140/110/80



Meepo

- Poof damage rescaled from 50/80/110/140 to 80/100/120/140



Mirana

- Fixed Elune's Arrow damaging but not stunning invisible units



Morphling

- Base agility increased by 5

- Adaptive strike cooldown decreased from 20 to 10



Naga Siren

- Ensnare cast range increased from 620/630/640/650 to 650

- Song of the Siren AoE increased from 750 to 1250

- Song of the Siren's End ability is now available 0.5 seconds after casting (484587)



Necrolyte

- Death Pulse AoE increased from 375/425/450/475 to 475

- Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%

- Sadist level 4 now restores 600 mana if you kill a hero



Nerubian Assassin

- Vendetta cooldown decreased from 90/75/60 to 70/60/50

- Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4



Obsidian Destroyer

- Sanity's Eclipse now hits units imprisoned by Astral Imprisonment



Pandaren Brewmaster

- Drunken Haze cooldown decreased from 12 to 8

- Tinted Panda Brewmaster's Primal Split model colors



Phantom Assassin

- Stifling Dagger damage increased from 40/80/120/160 to 50/100/150/200



Phantom Lancer

- Doppelwalk movement bonus increased from 10 to 15%

- Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8



Phoenix

- Fire Spirits heal amount decreased to 50% of damage

- Fire Spirits now targets a location rather than a unit

- Fire Spirits cooldown decreased from 35 to 30
- Fire Spirits projectile speed increased
- Icarus Dive cooldown decreased from 30 to 25
- Sun Ray hp activation cost decreased from 25% to 20%
- Sun Ray manacost rescaled from 35 to 10/20/30/40



Pit Lord

- Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds

- Expulsion manacost increased from 125 to 125/135/145/155



Pudge

- Flesh Heap now has a overhead notification when strength is gained



Pugna

- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)

- Life Drain duration increased from 9 to 10 seconds



Queen of Pain

- Base damage increased by 4

- Scream of Pain AoE increased from 400/425/450/475 to 475



Razor

- Static Link duration, after it finishes draining, increased from 13 to 18

- Static Link cooldown rescaled from 35/30/25/20 to 25



Rooftrellen

- Overgrowth damage per second decreased from 70/100/130 to 50/75/100

- Leech Seed manacost increased from 110/120/130/140 to 140



Rubick

- Fade Bolt manacost increased from 90/95/100/105 to 150

- Fade Bolt cd rescaled from 10 to 16/14/12/10

- Telekinesis manacost decreased from 160 to 120



Sand King

- Epicenter's slow is no longer blocked by magic immunity

- Caustic Finale buff duration increased from 2 to 8 seconds



Shadow Fiend

- Movement speed increased from 300 to 305

- Agility growth increased from 2.4 to 2.9

- Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32



Silencer

- Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%

- Last Word now functions while Silencer is stunned/silenced

- Last Word no longer triggers when enemies use items



Slark

- Pounce damage increased from 40/80/120/160 to 70/140/210/280

- Pounce cooldown rescaled from 12 to 20/16/12/8

- Pounce cast range increased from 400/500/600/700 to 700
- Shadow Dance regen increased from 2/3/4% to 3/4/5%
- Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5



Sniper

- Shrapnel AoE increased from 325 to 350



Spectre

- Dispersion damage no longer disables items like Blink Dagger



Spirit Breaker

- Charge of Darkness cooldown decreased from 40 to 35

- Charge of Darkness AoE knockback increased from 250 to 300

- Netherstrike damage increased from 100/200/300 to 150/250/350



Stealth Assassin

- Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility



Storm Spirit

- Overload bonus damage increased from 30/45/60/75 to 30/50/70/90



Sven

- Great Cleave increased from 20/30/40/50% to 30/40/50/60%

- God's Strength is no longer purgeable

- God's Strength damage buff increased from 100/125/150% to 100/140/180%
- Warcry duration increased from 6 to 8 seconds
- Warcry cast time removed



Tinker

- Laser's miss duration increased from 2 to 3 seconds



Tiny

- Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter

Gives 235 range, 50% cleave and 1.75x damage towards buildings




Troll Warlord

- Fervor increments now increase while attacking towers



Tuskarr

- Snowball cooldown decreased from 40 to 28



Ursa Warrior

- Armor increased by 1

- Enrage damage increased from 4/5/6% to 5/6/7% of current HP

- Earthshock AoE increased from 365 to 385
- Earthshock cooldown decreased from 7 to 6
- Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30



Visage

- Added Aghanim Scepter for Visage (creates 1 extra familiar)

- Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140



Warlock

- Infernal's Flaming Fists trigger chance increased from 40% to 60%

- Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200



Zeus

- Arc Lightning level 4 damage increased from 130 to 145 damage

- Lightning Bolt cooldown decreased from 6.5 to 6

- Static Field now affects creeps
- Static Field no longer requires unit visibility to take effect
Items



New Item: Rod of Atos

Requires:

2x Staff of Wizardry (2000)

Vitality Booster (1100)
Total: 3100



Provides:

+25 Intelligence

+250 HP

Cripple (active, target unit)



Slows the target's movement speed by 50% for 4.



Cast Range: 800

Cooldown: 20

Manacost: 50



New Item: Heaven's Halberd

Requires:

Sange (2150)

Talisman of Evasion (1800)
Total: 3950



Provides:

+20 Strength

+25 Damage

+25 Evasion
Lesser Maim (passive, same as sange)
Disarm (active)



Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.

Cooldown: 30

Cast Range: 600

Manacost: 100



New Item: Ring of Aquila

Requires:

Wraith Band (485)

Ring of Basilius (500)
Total: 985



Provides:

+9 Damage

+3 All Stats

+3 Agility
+1 Armor
+2 Armor Aura
+0.65 Mana Regeneration Aura



Can be Disassembled



New Item: Abyssal Blade

Requires:

Sacred Relic (3800, +60 dmg)

Cranium Basher (2950, +40 dmg, +6 str, bash)
Total: 6750



Provides:

+100 Damage

+10 Strength

Bash (passive, same as cranium)
Overwhelm (active)



Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.

CD: 60 seconds

Manacost: 150

Cast Range: 140



New Item: Tranquil Boots

Requires:

Boots of Speed (500)

Ring of Protection (175)
Ring of Regeneration (350)
Total: 1025



Provides:

+80 Movement

+3 HP Regen

+3 Armor
Rejuvenate (active)



If you take more than 3 instances of damage (greater than 20) in the past 10 seconds, the item temporarily breaks and becomes basic boots (until the last 10 seconds don't have 3 instances). Same damage source rules as Blink Dagger.




Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.

Cooldown: 40

Manacost: 25




Boots of Travel

- Recipe cost decreased from 2200 to 2000

- Movement speed increased from 95 to 100



Bloodstone

- Bloodstone initial charges increased from 5 to 6

- Bloodstone respawn time reduction increased from 3 to 4 seconds per charge



Butterfly

- Evasion increased from 30 to 35%



Divine Rapier

- Damage increased from 250 to 300



Ethereal Blade

- Ether blast cast range increased from 700 to 800



Eul's Scepter of Divinity

- Movement speed bonus increased from 25 to 30



Linken's Sphere

- Added +10 damage to account for component bonuses

- No longer triggered by Medallion of Courage

- No longer triggered by Urn of Shadows



Magic Wand

- No longer loses charges when upgrading from Magic Stick



Mask of Madness

- Berserk's movement speed bonus increased from 20% to 25%



Mjollnir

- Chain lightning bounce count increased from 4 to 8



Necronomicon

- Archer's Mana burn cast range increased from 250 to 600

- Archer's attack damage increased from 31/61/91 to 40/80/120

- Warrior's attack damage increased from 21/41/61 to 25/50/75



Orb of Venom

- Cost decreased from 450 to 350



Orchid Malevolence

- Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below

Old Orchid:

===========
Total Cost: 5025
+20 Intelligence
+30 Attack Speed
+45 Damage
+225% mana regen
Soul Burn




New Orchid:

============

Total Cost: 4125

+25 Intelligence
+30 Attack Speed
+30 Damage
+150% mana regen
Soul Burn




Smoke of Deceit

- Dispel AoE for nearby heroes increased from 950 to 1025



Refresher Orb

- Added +6 Intelligence to account for component bonuses



Stygian Desolator

- Desolator recipe cost decreased from 1200 to 900



Vanguard

- HP Bonus decreased from 275 to 250



Veil of Discord

- Recipe now requires only one Robe of the Magi, completed bonuses are the same

Added various christmas themed effects


Cosmetics & Gameplay
- New CM Skin
















- Pudge Santa Model
- Christmas World Tree
- Candy Cane for Tangoes
- Santa Hats for anyone with a kill streak
Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.
You can type -nosanta to remove the hat.
- Santa Hats for couriers
- Santa Hat for Roshan
- Present model for item treasure chests



- Added an icon change when Ring of Basilius is in hero only state

- Moved Manta Style to Protectorate shop (to make room)

- Moved the Flying Courier item to the consumable shop



- Hero pool in -CD increased from 24 to 28

- Satyr Soulstealer manapool from 400 to 600

- Harpy Storm manapool from 360 to 540

- Satyr Hellcaller mana pool increased from 300 to 600
- Forest Healing Troll now has a Mana Aura (+2 MP/sec)
- Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds



- -Bounty is now a part of -st (537656)

- Removed stock cooldown on TP Scrolls, Dust and Sentry Wards

- Added a new courier (Pack Horse)

- Updated Shadow Shaman's Mass Serpent Ward animation (298692)
- Ghost Ship now has a small chance to use an alternate model
- Compressed Ancient Apparition model size
- Optimized map space usage
- Added Romanian language support
BUGS* Added a 0.2 second buffer time between Chainfrost bounces (to prevent instant explosions for nearby units after the most recent code change)
* Fixed Dreamcoil damaging but not stunning invis heroes if they leave the range while still under the effect
* Fixed Tiny's damage not being displayed when he upgrades with Aghanim
* Fixed some rare bugs with some effects being invisible depending on where your camera was
* Fixed the pathing type on Enraged Wildkin's Tornado
* Fixed Bloodlust Multicast to affect necronomicon units
* Fixed Glaives Throwers having different attack point than Meat Wagons
* Fixed issue with Open Wounds when used on neutrals
* Fixed some inconsistincies on the attack animation time between ghouls and treants
* Fixed Focus Fire interaction with Linken Sphere
* Fixed Laser interaction with Linken Sphere
* Fixed Open Wounds not working properly sometimes when the target is in fog of war
* Fixed Refraction damage status icon lingering a little after its gone